Sanad Youth for Development
UNFPA Syria
An innovation journey for young creators

Learn. Create. Play.Inspire Change.

PLAY 4 IMPACT turns young talent into game makers. Train with experts, build digital and board games around real social issues, and showcase a working prototype.

Participants trained
40

Participants trained

Teams
7

Teams

Training
30h

Training

Illustration of young people designing board games, coding and drawing game characters together
Illustration of young people brainstorming around a lightbulb made of puzzle pieces
About the program

Games with a purpose, built by young people

PLAY 4 IMPACT is an interactive program that empowers young people to create educational and awareness games — digital and non-digital — around issues that matter in their communities.

It runs as one connected path: specialised training first, then a competitive innovation camp where multi-disciplinary teams turn ideas into playable prototypes.

  • Learn by making

    Hands-on training in game design, systems and prototyping.

  • Mixed teams

    Designers, developers, artists and community voices in one room.

  • Real impact

    Every game carries a message built to change behaviour.

Challenge themes

Pick a challenge worth playing

5–6 final themes will be selected for the camp.

  • Physical Health & Wellbeing

    Health awareness for Adolescents and Youth.

  • Safe Digital Communication

    Digital protection and online safety.

  • Climate Action

    Sustainability and the environment.

  • Mental Health

    Wellbeing and managing pressure.

  • Citizenship & Participation

    Community engagement and cohesion.

Who can apply

Built for creators of every discipline

Young women and young people are strongly encouraged to apply, as are persons with disabilities. please add in the beginning (adolescents girls and boys...)

  • Game Designers

    Shape the rules and the play.

  • Game Developers

    Bring the game to life in code.

  • Community Activists & Specialists

    Ground the game in real issues.

  • Game Storytellers

    Write the worlds and the message.

  • Game Enthusiasts

    Curious about how games are made.

  • Graphic Designers & Artists

    Joining at the innovation camp.

Program journey

Seven stages, one prototype

  1. 01

    Registration

    Open call for young creators.

  2. 02

    Pre-training

    4 days, 30 hours of foundations.

    24–27 Aug
  3. 03

    Selection

    The strongest 30 move forward.

  4. 04

    Innovation Camp

    3 intensive days of building.

    1–3 Sep
  5. 05

    Prototype Development

    Refine, playtest, iterate.

  6. 06

    Final Showcase

    Games meet their audience.

    23 Sep
  7. 07

    Awards

    Jury and audience prizes.

Training

Four days that change how you see games

24–27 Aug

  • Day 1

    Introduction to Game Design

    Game elements, types and what keeps players playing.

  • Day 2

    Gameplay, Systems & Concept

    Mechanics, player journey and a mini design document.

  • Day 3

    Prototyping & Playtesting

    Paper, board and digital prototypes, then iterate.

  • Day 4

    Social Impact & Intervention Design

    Turning issues into behaviour-changing play.

Innovation camp

1–3 September

  • Day 1

    Inspiration & Challenge Framing

  • Day 2

    Concept Development

  • Day 3

    Prototype, Refinement & Pitch

Final showcase

23 September

  • Prototype Showcase

  • Audience Voting

  • Networking Session

  • Awards & Closing

FAQ

Good to know

Your turn

Your idea deserves to be played

Registration is open for young creators ready to learn, build and make an impact.

Register Now
Illustration of young people presenting game prototypes at a showcase